National Repository of Grey Literature 13 records found  1 - 10next  jump to record: Search took 0.00 seconds. 
Presentations Making Blender add-on
Telmanik, Ronald ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
Cieľom tejto práce je vytvoriť nástroj, ktorý umožní používateľom programu Blender vytvoriť prezentáciu vo forme snímkov. Tento proces je zvyčajne časovo náročný spôsobené najme komplexnosťou program Blender. Preto na uľahčenie tohto problém je vytvorené rozšírenie pre program Blender. Toto rozšírenie implementuje sadu nástrojov, ktoré uľahčia tvorbu a neskôr aj samotnú prezentáciu v reálnom čase. Finálny zdrojový kód rozšírenia je voľne dostupný na platforme GitHub.
Semantic Annotation of the OpenDocument Format
Nakládal, Jan ; Šperka, Svatopluk (referee) ; Schmidt, Marek (advisor)
This work is about analysis, design and implementation of application as an extension to office suite OpenOffice.org. This application allows users to view metadata RDF format found in text content and editing By using this functionality, we can see specific information about people, places or objects mentioned in the document and paste it directly into the document itself. Practical we can use this for more details information about the person used in text.
Blender add-on for Astronomical Object Generation
Hlávka, Marek ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
Procedural modeling methods greatly facilitate the process of modeling 3D objects that mimic real-world elements, which needs to be performed more and more efficiently. This thesis deals with procedural modeling of astronomical objects and their modification. It also deals with design, implementation and publication of an add-on for the open-source program Blender, that enables modeling of these objects. The add-on is implemented in Python using the Blender API. As a result, Blender is extended with an interface for fast and convenient generation of astronomical objects. The published add-on is available open-source.
Data Visualization Blender Add-On
Doležal, Zdeněk ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
With growing interest in visualisation techniques, possibility to extend existing 3D computer graphics software by visualisation tools arises. Thesis deals with theory of data visualisation in general, selection of suitable visualisations, design, creation and publication of an data visualisation add-on for the open-source software Blender. Thanks to this work Blender is extended using its Python API by an interface used for data loading and commonly used charts generation. The published implementation was evaluated by user survey and it is available open-source.
Blender Plugin for Erosion
Urgoš, Peter ; Chlubna, Tomáš (referee) ; Milet, Tomáš (advisor)
This bachelor thesis covers the topic of terrain erosion. The goal is to design and implement add-on for 3D graphics editor Blender, enabling erosion of objects. Resulting tool offers methods of thermal and hydraulic erosion with user configurable parameters of the simulation.
Blender Add-on for Generation of 3D Mathematical Equations
Strenková, Katarína ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
This bachelor's thesis aims to create a Blender add-on, which makes the creation of 3D mathematical equations easier for users. Unlike alternative solutions, equations consist of individual editable text objects. The input data are entered in the mathematical notation of the Latex language. They are later analyzed using lexical and syntax analysis. When no faults are found, the specified mathematical equation is generated in a 3D environment. The final add-on is functional with the support of main Latex commands and is intended for public use.
Blender Add-on for Procedural Bridge Generation
Kučerová, Alžběta ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
The aim of this thesis is the draft and implementation of a Blender add-on, which would simplify the process of modeling three-dimensional models of bridges while implementing a procedural approach. In contrast to already existing solutions, this implementation enables creation of multiple construction types. It also assembles select parts of the bridge either out of user’s own objects or models provided by the add-on itself. Procedural creation of geometry is implemented using Geometry Nodes as it provides many benefits over traditional methods of modeling. The final product was published and is available for free use.
Blender Add-on for Filling and Covering of 3D Shapes with Objects
Šmýkal, Jakub Július ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
This thesis is focusing on creation of Blender add-on, which can be used to fill various polygons with pre-made objects. The goal of this add-on is to simplify and speed up the process of creating large scenes with a great number of small details. The positioning of these small objects is generated with parameters specified by user.
Blender Plugin for Erosion
Urgoš, Peter ; Chlubna, Tomáš (referee) ; Milet, Tomáš (advisor)
This bachelor thesis covers the topic of terrain erosion. The goal is to design and implement add-on for 3D graphics editor Blender, enabling erosion of objects. Resulting tool offers methods of thermal and hydraulic erosion with user configurable parameters of the simulation.
Blender add-on for Astronomical Object Generation
Hlávka, Marek ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
Procedural modeling methods greatly facilitate the process of modeling 3D objects that mimic real-world elements, which needs to be performed more and more efficiently. This thesis deals with procedural modeling of astronomical objects and their modification. It also deals with design, implementation and publication of an add-on for the open-source program Blender, that enables modeling of these objects. The add-on is implemented in Python using the Blender API. As a result, Blender is extended with an interface for fast and convenient generation of astronomical objects. The published add-on is available open-source.

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